sprint 3, first week
So, this week we made the scene look more decent and fixed some bugs and errors that we had.
As you can see, we added actual rocks as obstacles instead of some cubes, they've got spawn effect as well. The arena also looks better, having more trees and rocks and different colors, which gives a nice-looking vibe.
Before, we noticed that some walls or pick-ups went inside the arena walls or inside other obstacles, which didn't look good, so we fixed the spawning position and now they're just fine.
The pick-ups have now got a timer, after their time is over, they get deleted, making it harder for the players to grab them.
Players can now see when they are able to dodge when a green circle appears above their heads, when it appears it means you can dodge.
Files
Get Pursueball
Pursueball
Group-30
Status | Released |
Authors | RMirrer, TimCallewaert, FadedMeat, TitusVanLierop, dannith |
Genre | Survival |
Tags | couch-co-op, Unity |
More posts
- handing-in timeMay 27, 2020
- polish, second weekMay 14, 2020
- polish, first weekMay 07, 2020
- production 3, third weekApr 30, 2020
- production 2, second weekApr 23, 2020
- production, third weekMar 26, 2020
- Production, second weekMar 19, 2020
- Production, first weekMar 12, 2020
- Second week of prototypingMar 05, 2020
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